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 Pokemon (Competitive) - Teach (Temporary)

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Machina Mechanic
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Pokemon (Competitive) - Teach (Temporary) Empty
PostSubject: Pokemon (Competitive) - Teach (Temporary)   Pokemon (Competitive) - Teach (Temporary) EmptyThu Nov 15, 2012 10:00 am

(This will change right after we get a better one or I sit down to write a better one myself)

Forget story mode, forget catching, forget training, this one is a different game. Here we genetically modify pokemon just to do battle of the metagaming level and we like it. It's competitive battling.

We do it on two plus one places.

Pokemon Online is a downloadable pokemon battle simulator, which can be found here http://pokemon-online.eu/
If you are looking for quality it is pretty much the best one, and since it existed for a long time before pokemon showdown and was popular too, you will not have a hard time finding a match either.

Pokemon Showdown on the other hand is a browser based battle simulator. It does not require download. It is not without issues as it is still in beta, but there is not something significant enough to hinder the battling experience. It does have a lot of popularity so you'll be getting a battle anytime and it's always one browser window away. If you are looking for something quick, this is the one. It can be accessed here
http://pokemonshowdown.com/

The other way to play is through your traditional nintendo ds wifi battling, if you really have to go the extra mile.

In either case for the battle simulators all you have to do is get in, and like you would do with a deck of cards on dn, pick your pokemon, their EV and IV spread, nature, ability, moveset and held item (and gender, nickname, shiny etc. I guess). If you have to complain about people not catching their pokemon and cuddling with them and making love to them to help them in battle, just treat this as a different game entirely and spare everyone the meaningless protests. As a sidenote, on pokemon showdown, when teambuilding you get the exclusive pokemon of the tier you are building in appear first, showing you what the most viable ones are, while you will be given a list of the most viable moves, and hence strategies, when selecting the moveset. After having selected a moveset, an EV spread as well as a nature will be suggested to you, to help you with building your team if you are not yet into it.

If either you just don't know how to build a team yet and you haven't found one to copy/randomly throw together, or just want a weird challenge, in the challenge cup you and your opponent are given a random team of pokemon, balanced out as much as possible with level scaling, to play with. It's a decent way to get right into it.

Among the games I've played I've found that pokemon battling is one that is on the extreme side of metagaming. What will give you the biggest edge in battle and what will most of the times decide who wins and who loses in battle, is predictions. And to do that you need to be metagaming, which means you have to know what people are running and how they are doing it, you need to be able to get some decent guesses about their very EV spreads, most used abilities, movesets and strategies.
A player who does not know the game may try to set up calm minds against a cloyster thinking he is safe because he has resistances only to have that cloyster pull the trademark Shell Smash and proceeding to sweep his entire team, or may Toxic himself by trying to do so on a Magic Bounce Espeon, and so on, and so on.
In the case both players are aware it becomes a game of strategy and luck, where every move is part of the process of creating the conditions to win, and if both strategies are sound, prediction accuracy and the input of the random generator, with things like critical hits, move accuracy, status chances etc. being the deciding factor.

While of course, aside from in-game predictions, in team building, knowledge of not just what the most viable strategies to use for yourself are, but what main threats you have to prepare for and how, are what will make you at the basic level win or lose.

Of course some pokemon are just better than others, and if we are talking about metagaming then in this case it would be an over-centralized one and one with pokemon being very frequently in a team. To help with the fact that some pokemon just suck and some pokemon are just too good, the game has tiers to let players enjoy a lot of parts of the pokemon spectrum.

Tiers:

If it's about studying up on pokemon battling, smogon university is the place http://www.smogon.com/
with articles http://www.smogon.com/bw/articles/
the strategy pokedex http://www.smogon.com/bw/pokemon/ with not only the tier listing of pokemon and main information (base stats, movepool, abilities), but also viable builds, strategies and even counters to them, for each (well, most) pokemon
and if you are willing to do more searching, the forums http://www.smogon.com/forums/ is where all of the things happen

Aside from a small random margin which is into every attack, damage is calculable beforehand if you can guess (which in most cases it is possible more or less) your opponent's defensive investment (EVs and nature boosts, etc.), or offensive if you are the defender, so you can use a damage calculator to help you make sure if your attack will kill the opponent or how many hits it will take to do so, or how many hits you can take from your opponent, to adjust your strategy accordingly. The one I prefer to use is this one http://kalashnikov.pokecenter.ru/damage/

Pokemon has the one of the best youtube community/support I have ever seen in a competitive game, with new battles available regularly, and with move to move commentary. Personally I was watching battles regularly a long time before I started doing them myself because I enjoyed them. There are many great channels in the community I have found and am following, but I will just link to pokemoshpit here, and most of them can be found by youtubing around https://www.youtube.com/user/PokeMoshPit/

This is my hastily thrown together Pokemon - Teach to open the section. I may as well end up being the only one using it, but I'm fine with that I guess. Any of you though, if you have anything to ask, bring up or discuss about competitive pokemon battling, don't hesitate to start a new topic in this section.Pokemon (Competitive) - Teach (Temporary) 6Rscr
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