- Kitouski wrote:
- Glad someone else knows Fatal Frame 5 is coming. Nintendo sure didn't this E3... was seriously waiting for them to say anything about it during the conference.
https://www.youtube.com/watch?v=gXP0UCh2-NE if anyone missed it
And since I am here, I have to mention https://www.youtube.com/watch?v=ZRcGHIp8KvY best thing ever, 10/10 (3/10 if american dub)
I just wish E3 wasn't when it was, those damn 3 days. I did catch some treehouse (maybe more than I should have) and it always puts a smile on my face, but I can't say I have been on top of things.
Over all, from what I've caught at least, the stuff I watched over at treehouse were fun and all, but to get out of fanboy mode and try to talk about the other folks, it really did not seem as hype as people make it out to be. Basically, FFVII, shenmue, last guardian, so the things you thought were dead but are not. There were good looking new stuff, but they are mostly still at the vague stage and it would take a lot of trust to get excited about them, trust which the game industry has lost quite a bit of.
To explain better, the sources of hype this time were basically 2.
1: Games coming back from the dead.
In this case I can't be arsed to get too excited while looking at the past, not anymore. It's basically "This generation is being stale, so have some old games! Aren't you excited?!"
2: Games that amount mostly to future promises.
I think I've grown too tired of those, at least from developers I can't seem to trust or even developers that I haven't lost trust in but haven't been able to earn my trust either.
I may have grown too cynical, and maybe my attachment to the PC is moving me away from the console fanfare, but what I am looking for is games that are tangible. I'm not saying be released or no hype, but I am saying I'll trust it when I see it, meaningful gameplay, enough content to show this is happening, the developer actually having faith in their title. And when that happens it's iffy again if that's already been driven to the ground with reveal after reveal of the same thing, at least when it comes to creating hype, so it needs to be at that transitional stage where the meaningful hands on time will happen at E3, and if it's not coming to PC it had better be friggin' amazing (like Genei Ibun Roku!).
That's another reason why I enjoy treehouse so much, there will be good fun games and non-developers will have hands on time with it while the developer can at the same time provide information, in a reasonable timeframe (I really am not comfortable with the ADHD approach of gaming news outlets during E3 of "5 minutes to this game! Now 3 minutes to this game! Now explain everything about this game in 1.5 minutes!").
Maybe I am biased and all, but I am tired of the modern gaming approach of pushing too serious games (or too depressing, or even then realistic colour pallets in general) and pushing social stuff or pushing hype for the sake of it with pieces of meaningless or sidetracking content and pushing the culture of actually playing less. I am burned out to the point where I have to either see a really good game I'd enjoy happening, with all the silliness that's involved, or I just can't be arsed to get excited. And I guess after all this time my bar is set higher as well.