When making a deck you can post your deck up with as much information as you can. Tell us what the main point of the deck is and how your deck aims to do it. List the point of cards that are outside the normal build and stress the key cards. The more information you give the easier it is for others to comment on your deck and the more likely you'll get some feedback. Take a snapshot of your deck and post it up in a spoiler or lay your deck out by monsters, spells, and traps. You can do both as well. Use a format like this.
Monsters: 21
Treeborn frog
2 Battle Fader
2 Dandylion
2 Reptillanne naga
3 vortex trooper
2 Reptillanne Vaskii
2 Debris Dragon
2 Cyber Dragon
Sangan
Gorz the emmisary of darkness
DAD
2 Cauis the shadow monarch
Spells: 18
allure of darkness
3 Creature swap
Dark hole
monster reborn
2 e-con
2 mst
scapegoat
card destruction
2 fisure
Lightening vortex
foolish burial
cold wave
giant trunade
Traps: 1
treacherous trap hole
This deck can be modified to run many different ways and can be an amazing ladd deck. The key of this deck is Vaskii, Cauis, and creature swap. You want to use treeborn and the tokens for e-con. this will allow you to give up a monster that doesn't exist or can revive it'self to take their monster then sac it for caius and remove another of their cards. Also if you summon out vortex then swap it to them you can smash through it and deal direct damage to them without worrying about bottomless, gorz, or fader. (bottomless because they can't hit vortex with it.) Also if they dm or mf the monster you took then they only have a 0 atk point monster left. The debris combo with dandy into brd is absolutely beautiful with this deck because you can then sac both tokens for your Vaskii and hit them for 2600 damage. If they gorz, trago, or fader then just pop the monster with her effect and you have no worries. This is an older version but it's still good. Also if your opponent doesn't come at you then you will have to wait. This deck counters your opponent well but can't rush into them. That can cause some slow duels but this deck works very well....just beware of stun. Stun can hurt this deck badly.
Notice how I separated my monsters, spells, and traps to make it easier to look at and colored them to further it. Also note how I explained the deck so that you could easily tell why I choose the cards I did and explained what they were for. The point is to be detailed and explain as much as you can. I could have done more by offering an extra deck or put more into the combos I built into the deck but this is just an example. You of course don't have to put as much as I did here but it helps.