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 FGN: P4:TUUSH Update Huh?

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Leokane
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FGN: P4:TUUSH Update Huh? Empty
PostSubject: FGN: P4:TUUSH Update Huh?   FGN: P4:TUUSH Update Huh? EmptyFri Jan 10, 2014 2:37 pm

FGN: P4:TUUSH Update Huh? WHf2Tms
Guess we'll call it the Tuush game.


Persona 4: The Ultimax Ultra Suplex Hold Updates To 1.02

FGN: P4:TUUSH Update Huh? Persona4TheUltimax_Logo
So you guys apparently like Persona and some of you like fighting games, so with the help of Kimo Force bringing this to my attention here is your only news for today! An update to Persona 4: The Ultimax Ultra Suplex Hold. Update 1.02 to be exact.

Persona 4: The Ultimax Ultra Suplex Hold will be updating on January 16th in arcades. Since every update in a fighting game comes with changes let's take a look at the changes with some key highlights below.

  • By holding start and all four buttons, you can now speed up both the timer and hit point decrease speeds for a faster, more dangerous game.

    S Hold System button-charging is now better.

    Shadow type’s SP gauge damage rate of increase has been fixed to be the same rate as attack times.

    Minor voice and spelling errors fixed.

    A bug causing progression save data to bug out has been fixed.

    Various character skill fixes for characters like Yukari, Sanada, Shadow Labyrs and Elizabeth.



That's all the FGN for today! Thanks to Kimo Force for bringing this to my attention and also...have this .gif also thanks to Kimo Force.

FGN: P4:TUUSH Update Huh? Eliza_walk_fwd
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FGN: P4:TUUSH Update Huh? Empty
PostSubject: Re: FGN: P4:TUUSH Update Huh?   FGN: P4:TUUSH Update Huh? EmptyFri Jan 10, 2014 8:54 pm

From the looks of it, Eliza seems to already be in the works. This was off of the Twitter accounts of one of the Skullgirls animators. I only knew that Big Band was a WIP, but glad to see that Eliza is also being worked on. All that's left is Beowulf and we're set.
Now if you noticed, her septer isn't drawn in her walking animation, but is instead a 3D model used for testing purposes. It's very likely that Eliza will get a Litchi-like playstyle, where she throws her septer and whatnot. Bonus points to Lab Zero if they give her a Litchi color template. I also heard that Eliza is a blood-based character so that's one thing to consider too.
And of course, the most important feature of all is the boob jiggle. It wouldn't be Skullgirls without boobs. For some reson, they seem smaller than for her story mode counterpart. This could be an artistic mistake or it could be because this is only a walking animation. Anyhow, if not, that means less booby action and a happier Kimo.
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