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 Endurance of Skill

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Life Stream Dragon
Eco_Junkie
AsianGuy1137
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AsianGuy1137
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PostSubject: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 9:20 am

My Rock Stun variant which was inspired by Infernal_Darkness's D-Fissure one. I use Skill Drain to really troll my opponents.

- Monsters (17) -
3 | Koa'ki Meiru Guardian
3 | Koa'ki Meiru Sandman
3 | Koa'ki Meiru Wall
3 | Thunder King Rai-Oh
3 | Beast King Barbaros
2 | Doomcaliber Knight


- Spells (10) -
3 | Pot of Duality
2 | Smashing Ground
2 | Mystical Space Typhoon
1 | Dark Hole
1 | Monster Reborn
1 | Pot of Avarice


- Traps (13) -
3 | Skill Drain
3 | Dimensional Prison
2 | Bottomless Trap Hole
2 | Solemn Warning
1 | Torrential Tribute
1 | Mirror Force
1 | Royal Oppression


Last edited by AsianGuy1137 on Tue Jun 21, 2011 6:05 am; edited 1 time in total
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Eco_Junkie
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 9:34 am

not very good with rock stun or anything, but imma take a stab in the dark and say -2 DCK +2 fossil dyna....or -2 of the kkm and add 2 fossil dyna(its too good to miss in a stun deck + barbaros doesnt special summon)
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AsianGuy1137
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 9:41 am

Hmm, well the fact that it becomes absolutely useless with skill drain on the field makes it somewhat questionable for me.
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Eco_Junkie
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 9:45 am

yeah but you crack it out when you lose skill drain...or when you havent drawn it...it'll stop stuff like cydra, synchros and such overpowering your 1900 beaters...+ if you set it and they attack it...bye bye special summoned monsters. but yeah it is useless when skilldrain is out
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AsianGuy1137
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 10:24 am

Hmm, but Rai-Oh and Doomcaliber kinda have the same effect. If they try to attack, I have plenty of support to stop them.
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Life Stream Dragon
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 9:06 pm

-3 thunder king
-3 barbaros
-2 doomcaliber
-2 smashing ground


+2 fossil dyna
+1 grand mole
+1 morphing jar
+2 gigantes
+3 solidarity
+1 trunade
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Minako
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 10:26 pm

My advice is to ignore all the advice you've gotten so far. Your deck looks very solid...you could remove one rai, one beast king and one fissure for two duel mode beasts and one allure but it sounds skittish even as I suggest it...if you don't mind, I'd like to try it out.
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 10:42 pm

mmhh i have to disagree with minako I think 3 skill drain and 3 barbaros is too slow plus skill drain makes all your other monsters useless if you wanna focus on skill drain and barbaros there are better decks for it
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Al-Bhed
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 11:25 pm

Infernal_Darkness wrote:
mmhh i have to disagree with minako I think 3 skill drain and 3 barbaros is too slow plus skill drain makes all your other monsters useless if you wanna focus on skill drain and barbaros there are better decks for it
-60 rulings points from infernal... his monsters go to the graveyard as a cost so skill drain conflicts with nothing
Life Stream Dragon wrote:
-3 thunder king
-3 barbaros
-2 doomcaliber
-2 smashing ground


+2 fossil dyna
+1 grand mole
+1 morphing jar
+2 gigantes
+3 solidarity
+1 trunade
I know rock stun is a good deck, but the point is he is trying to make a skill drain deck, now the rock stun may or may not be better, but imo
-your deck
+ six sams
is not really a fix...
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Scar
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyMon Jun 20, 2011 11:30 pm

fine you proved once again my rulings are terrible -.- but still tried a similar deck with gemini instead of rock was terribly slow
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Bunny Haruhi
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyTue Jun 21, 2011 4:54 am

Minako wrote:
My advice is to ignore all the advice you've gotten so far. Your deck looks very solid...you could remove one rai, one beast king and one fissure for two duel mode beasts and one allure but it sounds skittish even as I suggest it...if you don't mind, I'd like to try it out.

Haha lovely, thats funny XD lol you just totally knocked off the rest of the posts and told him to follow your advice instead XD :lol:
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AsianGuy1137
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyTue Jun 21, 2011 6:04 am

Let's all learn to play along children. Thanks for the advice everyone, but after dozens of tests, I'm come to the conclusion that although this deck is slightly slower than a classic Rock Stun deck, it still does reasonably well, can stand up to 1900+ ATK beatsticks, and makes me feel special for trying something unorthodox. Also, I just realized I originally posted 3 Dimensional Fissure when I should've had 3 Dimensional Prison... lol

@Minako, thanks, and sure go ahead.

@Al Bhed, I hate the Six Samurai with the burning passion of a thousand suns... but I do use them in a Naturia build I've been testing lol, so no thanks, I've already got that covered.
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyTue Jun 21, 2011 6:16 am

AsianGuy1137 wrote:
Let's all learn to play along children. Thanks for the advice everyone, but after dozens of tests, I'm come to the conclusion that although this deck is slightly slower than a classic Rock Stun deck, it still does reasonably well, can stand up to 1900+ ATK beatsticks, and makes me feel special for trying something unorthodox. Also, I just realized I originally posted 3 Dimensional Fissure when I should've had 3 Dimensional Prison... lol

@Minako, thanks, and sure go ahead.

@Al Bhed, I hate the Six Samurai with the burning passion of a thousand suns... but I do use them in a Naturia build I've been testing lol, so no thanks, I've already got that covered.

Six Samurai are like riggen Gladiators, they swarm like crazy and have all these stupid effects for their own cause.
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyTue Jun 21, 2011 6:19 am

Yeah, but they can synch out Naturia Beast and Barkion pretty quickly. I'm trying to see if Miracle Synchro Fusion could actually work for Exterio.
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyTue Jun 21, 2011 6:51 am

AsianGuy1137 wrote:
Yeah, but they can synch out Naturia Beast and Barkion pretty quickly. I'm trying to see if Miracle Synchro Fusion could actually work for Exterio.

Oh wow really I didnt know that :(, i always thought they were better cards out there that made better synchros.
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Al-Bhed
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PostSubject: Re: Endurance of Skill   Endurance of Skill EmptyTue Jun 21, 2011 2:21 pm

AsianGuy1137 wrote:
@Al Bhed, I hate the Six Samurai with the burning passion of a thousand suns... but I do use them in a Naturia build I've been testing lol, so no thanks, I've already got that covered.
So long as you realize I asked no one to play six samurai I guess, was just saying to LSD fixing is not changing the decktype.
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